The next console to follow the 'NES' and kick start the 90's console race, was the ‘Sega Mega Drive’
released by Nintendo into the Japanese market in 1988. Due to its late arrival
in Japan the 16-bit computer system had already established a strong foot hold
and the Genesis was largely over looked, leading to underestimated sales. The
second reimagining of the console was in 1990 when it was released as the Sega
Genesis in Northern America and the Mega Drive in Europe. The
new bundled game Sonic the hedgehog saw the consol rise in popularity and a fan
base quickly emerged around the country.
Its popularity was on the rise in
Japan also as the now slightly outdated NES was on the decline, and the variety
of games for the Sega Mega Drive showcased its new and improved graphics
capabilities. Popular games to emerge at the start of the decade were titles
like ‘Mortal Kombat’, ‘Golden Axe’ and the hugely iconic ‘Sonic the Hedgehog’
series. By 1995 the Mega Drive was supporting five different consoles and two
add-ons showing an evolution of the console from 16-bit through to the new
32-bit, supported by the Sega Satturn.
Sega Satturn marked the beginning of the 32-bit console and paved
the way for Sony's ' PlatStation' released in 1994 which turned out to be a huge success, although sporting the soon to be dated 32bit system, it did use new CD ROMS for game storage which could hold a lot more memory than cartridges. two years later, the 64-bit system was show cased in the Nintendo’s
brand new ‘Nintendo 64’ released in September 1996. This signified the rise in the fifth generation
consoles and between 1996 and 2000 the two competed head to head for the
market. for
Sony's PlayStation, which although wasn’t a 64-bit system it still provided
Nintendo with a strong competitor supporting successful game titles. Both becoming very successful, Sony’s newcomer Playstation did very
well up against Nintendo as an established console producer. The 'N64' marked
the end of cartridge gaming on consoles being the last to use this form of game storage.
Although Nintendo
weren’t as up to date with their technology they did release some now legendary
games such as ‘Super Mario 64’as a launch game that revolutionized 3D adventure games, ‘Golden Eye 007’ which introduced first person
shooter into the gaming world and has been named the greatest in its genre and
‘The Legend of Zelda: Ocarina of Time’, this set the standard for future 3D
action and adventure gaming and has been named by many as one of the best games of all time.
Nintendo’s usage of
cartridges even though they were considered outdated allowed some of the games
to be better quality than the Playstation and Satturn. However due to the small
storage on the ROM cartridges some of the textures were limited and the
graphics were blurry. Playstation much like Nintendo had some legendary games
as well, but what let them down was the lack of a 64-bit system meaning that
they didn’t remain as popular as Nintendo. Some of the sought after games which
made Playstation iconic were ‘Crash Bandicoot’ and ‘Spyro’, Crash Bandicoot
which was released in 1996, allowed the games designers to get passed the lack
of texture correction that Playstation suffered from and they decided that
shaded characters would look better than textured ones so used this in the
game. Both Playstation and Nintendo were popular in the 1990’s but there was a clear
difference in the gaming system and quality of graphics in the designs. So as the millennium decade approached, both companies would go head to head with new comer Microsoft's gaming system 'Xbox' in early 2000's and become the power of three that rule the console race today.
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